/* Copyright (C) 1996, 1997 John W. Eaton This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, write to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #if !defined (octave_symtab_h) #define octave_symtab_h 1 #if defined (__GNUG__) #pragma interface #endif #include #include #include "SLStack.h" #include "oct-alloc.h" #include "str-vec.h" #include "ov.h" class octave_lvalue; class string_vector; class symbol_record; class symbol_table; // Individual records in a symbol table. class symbol_record { public: // If you add or delete an entry here, you'll also need to change // the with parameter in the declaration for symbol_type below... enum TYPE { UNKNOWN = 0, USER_FUNCTION = 1, USER_VARIABLE = 2, BUILTIN_FUNCTION = 4, TEXT_FUNCTION = 8, MAPPER_FUNCTION = 16, BUILTIN_VARIABLE = 32, BUILTIN_CONSTANT = 64 }; private: // Variables or functions. class symbol_def { public: symbol_def (const octave_value& val = octave_value (), unsigned int sym_type = 0) : symbol_type (sym_type), eternal (0), read_only (0), help_string (), definition (val), next_elem (0), count (1) { } ~symbol_def (void) { } bool is_constant (void) const { return (symbol_type & symbol_record::BUILTIN_CONSTANT); } bool is_variable (void) const { return (symbol_type & symbol_record::USER_VARIABLE || symbol_type & symbol_record::BUILTIN_VARIABLE); } bool is_function (void) const { return (symbol_type & symbol_record::USER_FUNCTION || symbol_type & symbol_record::BUILTIN_FUNCTION); } bool is_user_variable (void) const { return (symbol_type & symbol_record::USER_VARIABLE); } bool is_text_function (void) const { return (symbol_type & symbol_record::TEXT_FUNCTION); } bool is_mapper_function (void) const { return (symbol_type & symbol_record::MAPPER_FUNCTION); } bool is_user_function (void) const { return (symbol_type & symbol_record::USER_FUNCTION); } bool is_builtin_constant (void) const { return (symbol_type & symbol_record::BUILTIN_CONSTANT); } bool is_builtin_variable (void) const { return (symbol_type & symbol_record::BUILTIN_VARIABLE); } bool is_builtin_function (void) const { return (symbol_type & symbol_record::BUILTIN_FUNCTION); } // XXX FIXME XXX bool is_map_element (const string& /* elts */) const { return false; } bool is_defined (void) const { return definition.is_defined (); } bool is_read_only (void) const { return read_only; } bool is_eternal (void) const { return eternal; } int rows (void) const { return definition.rows (); } int columns (void) const { return definition.columns (); } string type_name (void) const { return definition.type_name (); } void define (const octave_value& val, unsigned int sym_type) { definition = val; symbol_type = sym_type; } void protect (void) { read_only = 1; } void unprotect (void) { read_only = 0; } void make_eternal (void) { eternal = 1; } octave_value& def (void) { return definition; } string help (void) const { return help_string; } void document (const string& h) { help_string = h; } unsigned int type (void) { return symbol_type; } void *operator new (size_t size) { return allocator.alloc (size); } void operator delete (void *p, size_t size) { allocator.free (p, size); } static octave_allocator allocator; // The type of this symbol (see the enum above). unsigned int symbol_type : 7; // Nonzero means this variable cannot be cleared. unsigned int eternal : 1; // Nonzero means this variable cannot be given a new value. unsigned int read_only : 1; // The doc string associated with this variable. string help_string; // The value of this definition. See ov.h and related files. octave_value definition; // Pointer to next definition in chain. This is used so that // variables can hide function definitions, and so that the function // definitions can reappear if the variable is cleared. symbol_def *next_elem; // Reference count. int count; void dump_symbol_info (void); // No copying! symbol_def (const symbol_def& sd); symbol_def& operator = (const symbol_def& sd); }; public: typedef int (*change_function) (void); symbol_record (void) : formal_param (0), linked_to_global (0), tagged_static (0), nm (), chg_fcn (0), definition (new symbol_def ()), next_elem (0) { } symbol_record (const string& n, symbol_record *nxt) : formal_param (0), linked_to_global (0), tagged_static (0), nm (n), chg_fcn (0), definition (new symbol_def ()), next_elem (nxt) { } ~symbol_record (void) { } string name (void) const { return nm; } string help (void) const { return definition->help (); } octave_value& def (void) { return definition->def (); } void rename (const string& new_name); bool is_function (void) const { return definition->is_function (); } bool is_text_function (void) const { return definition->is_text_function (); } bool is_mapper_function (void) const { return definition->is_mapper_function (); } bool is_user_function (void) const { return definition->is_user_function (); } bool is_builtin_function (void) const { return definition->is_builtin_function (); } bool is_constant (void) const { return definition->is_constant (); } bool is_builtin_constant (void) const { return definition->is_builtin_constant (); } bool is_variable (void) const { return definition->is_variable (); } bool is_user_variable (void) const { return definition->is_user_variable (); } bool is_builtin_variable (void) const { return definition->is_builtin_variable (); } bool is_map_element (const string& elts) const { return definition->is_map_element (elts); } unsigned int type (void) const { return definition->type (); } bool is_defined (void) const { return definition->is_defined (); } bool is_read_only (void) const { return definition->is_read_only (); } bool is_eternal (void) const { return definition->is_eternal (); } void protect (void) { definition->protect (); } void unprotect (void) { definition->unprotect (); } void make_eternal (void) { definition->make_eternal (); } void set_change_function (change_function f) { chg_fcn = f; } void define (const octave_value& v, unsigned int sym_type = USER_VARIABLE); void define_builtin_var (const octave_value& v); bool define_builtin_const (const octave_value& v); bool define (octave_function *f, unsigned int sym_type); void document (const string& h) { definition->document (h); } void clear (void); void alias (symbol_record *s, bool force = false); void mark_as_formal_parameter (void); bool is_formal_parameter (void) const { return formal_param; } void mark_as_linked_to_global (void); bool is_linked_to_global (void) const { return linked_to_global; } void mark_as_static (void); bool is_static (void) const { return tagged_static; } bool hides_fcn (void) const; bool hides_builtin (void) const; int rows (void) const { return definition->rows (); } int columns (void) const { return definition->columns (); } string type_name (void) const { return definition->type_name (); } octave_value& variable_value (void); octave_lvalue variable_reference (void); symbol_record *next (void) const { return next_elem; } void chain (symbol_record *s) { next_elem = s; } void push_context (void); void pop_context (void); void print_symbol_info_line (ostream& os); void dump_symbol_info (void); private: unsigned int formal_param : 1; unsigned int linked_to_global : 1; unsigned int tagged_static : 1; string nm; change_function chg_fcn; symbol_def *definition; symbol_record *next_elem; // This should maybe be one stack with a structure containing all the // items we need to save for recursive calls... SLStack context; SLStack global_link_context; bool read_only_error (const char *action); void push_def (symbol_def *sd); void remove_top_def (void); void replace_all_defs (symbol_def *sd); void link_to_builtin_variable (void); // No copying! symbol_record (const symbol_record& s); symbol_record& operator = (const symbol_record& s); }; // A symbol table. #define SYMTAB_LOCAL_SCOPE 1 #define SYMTAB_GLOBAL_SCOPE 2 #define SYMTAB_ALL_SCOPES (SYMTAB_LOCAL_SCOPE | SYMTAB_GLOBAL_SCOPE) #define SYMTAB_ALL_TYPES (symbol_record::USER_FUNCTION \ | symbol_record::USER_VARIABLE \ | symbol_record::BUILTIN_FUNCTION \ | symbol_record::TEXT_FUNCTION \ | symbol_record::MAPPER_FUNCTION \ | symbol_record::BUILTIN_VARIABLE \ | symbol_record::BUILTIN_CONSTANT) #define SYMTAB_VARIABLES (symbol_record::USER_VARIABLE \ | symbol_record::BUILTIN_VARIABLE) class symbol_table { public: symbol_table (unsigned int tab_size = 128) : table_size (tab_size), table (new symbol_record [table_size]) { assert ((tab_size % 2) == 0); } ~symbol_table (void) { delete [] table; } symbol_record *lookup (const string& nm, bool insert = false, bool warn = false); void rename (const string& old_name, const string& new_name); void clear (bool clear_user_functions = true); bool clear (const string& nm, bool clear_user_functions = true); int size (void) const; Array symbol_list (int& count, const string_vector& pats = string_vector (), unsigned int type = SYMTAB_ALL_TYPES, unsigned int scope = SYMTAB_ALL_SCOPES) const; string_vector name_list (int& count, const string_vector& pats = string_vector (), bool sort = false, unsigned int type = SYMTAB_ALL_TYPES, unsigned int scope = SYMTAB_ALL_SCOPES) const; int maybe_list (const char *header, const string_vector& argv, ostream& os, bool show_verbose, unsigned type, unsigned scope); symbol_record **glob (int& count, const string& pat = string ("*"), unsigned int type = SYMTAB_ALL_TYPES, unsigned int scope = SYMTAB_ALL_SCOPES) const; void push_context (void); void pop_context (void); void print_stats (void); private: unsigned int table_size; symbol_record *table; unsigned int hash (const string& s); // No copying! symbol_table (const symbol_table&); symbol_table& operator = (const symbol_table&); }; #endif /* ;;; Local Variables: *** ;;; mode: C++ *** ;;; End: *** */