// This may look like C code, but it is really -*- C++ -*- /* Copyright (C) 1988, 1992 Free Software Foundation written by Doug Lea (dl@rocky.oswego.edu) This file is part of the GNU C++ Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _SLList_h #define _SLList_h 1 #if defined (__GNUG__) #pragma interface #endif #include #include "BaseSLList.h" template class SLNode : public BaseSLNode { public: T hd; // Data part of node SLNode() { } SLNode(const T& h, SLNode* t = 0) : hd(h) { tl = t; } ~SLNode() { } }; template class SLList : public BaseSLList { private: virtual void delete_node(BaseSLNode *node) { delete (SLNode*)node; } virtual BaseSLNode* copy_node(const void *datum) { return new SLNode(*(const T*)datum); } virtual void copy_item(void *dst, void *src) { *(T*)dst = *(T*)src; } public: SLList() : BaseSLList() { } SLList(const SLList& a) : BaseSLList() { copy(a); } SLList& operator = (const SLList& a) { BaseSLList::operator=((const BaseSLList&) a); return *this; } ~SLList (void); Pix prepend(const T& item) {return BaseSLList::prepend(&item);} Pix append(const T& item) {return BaseSLList::append(&item);} Pix prepend(SLNode* node) {return BaseSLList::prepend(node);} Pix append(SLNode* node) {return BaseSLList::append(node);} T& operator () (Pix p) { if (p == 0) error("null Pix"); return ((SLNode*)(p))->hd; } const T& operator () (Pix p) const { if (p == 0) error("null Pix"); return ((SLNode*)(p))->hd; } inline Pix first() const { return (last == 0) ? 0 : Pix(last->tl); } void next(Pix& p) const { p = (p == 0 || p == last) ? 0 : Pix(((SLNode*)(p))->tl); } Pix ins_after(Pix p, const T& item) { return BaseSLList::ins_after(p, &item); } void join(SLList& a) { BaseSLList::join(a); } T& front() { if (last == 0) error("front: empty list"); return ((SLNode*)last->tl)->hd; } T& rear() { if (last == 0) error("rear: empty list"); return ((SLNode*)last)->hd; } const T& front() const { if (last == 0) error("front: empty list"); return ((SLNode*)last->tl)->hd; } const T& rear() const { if (last == 0) error("rear: empty list"); return ((SLNode*)last)->hd; } int remove_front(T& x) { return BaseSLList::remove_front(&x); } T remove_front() { T dst; BaseSLList::remove_front(&dst, 1); return dst; } }; #endif /* ;;; Local Variables: *** ;;; mode: C++ *** ;;; End: *** */