#include #include #include /* This is a shift-register random number generator. The sequence is x_n = x_{n-103} ^ x_{n-250} ("^" means XOR) defined on 32-bit words. The first 250 elements x_1 .. x_250 are first initialized as x_n = s_n, where s_n = (69069*s_{n-1}) mod 2^32 and s_0=s is the user-supplied seed. To ensure that the sequence does not lie on a subspace we force 32 of the entries to be linearly independent. We take the 32 elements x[3], x[10], x[17], x[24], ..., 213 and apply the following operations, x[3] &= 11111111111111111111111111111111 x[3] |= 10000000000000000000000000000000 x[10] &= 01111111111111111111111111111111 x[10] |= 01000000000000000000000000000000 x[17] &= 00111111111111111111111111111111 x[17] |= 00100000000000000000000000000000 .... ... x[206] &= 00000000000000000000000000000111 x[206] |= 00000000000000000000000000000100 x[213] &= 00000000000000000000000000000011 x[213] |= 00000000000000000000000000000010 x[220] &= 00000000000000000000000000000001 x[220] |= 00000000000000000000000000000001 i.e. if we consider the bits of the 32 elements as forming a 32x32 array then we are setting the diagonal bits of the array to one and masking the lower triangle below the diagonal to zero. With this initialization procedure the theoretical value of x_{10001} is 1100653588 for s = 1 (Actually I got this by running the original code). The subscript 10001 means (1) seed the generator with s = 1 and then do 10000 actual iterations. The period of this generator is about 2^250. The algorithm works for any number of bits. It is implemented here for 32 bits. From: S. Kirkpatrick and E. Stoll, "A very fast shift-register sequence random number generator", Journal of Computational Physics, 40, 517-526 (1981). */ inline unsigned long int r250_get (void *vstate); double r250_get_double (void *vstate); void r250_set (void *state, unsigned long int s); typedef struct { int i; unsigned long x[250]; } r250_state_t; inline unsigned long int r250_get (void *vstate) { r250_state_t *state = (r250_state_t *) vstate; unsigned long int k; int j; int i = state->i; if (i >= 147) { j = i - 147; } else { j = i + 103; } k = state->x[i] ^ state->x[j]; state->x[i] = k; if (i >= 249) { state->i = 0; } else { state->i = i + 1; } return k; } double r250_get_double (void *vstate) { return r250_get (vstate) / 4294967296.0 ; } void r250_set (void *vstate, unsigned long int s) { r250_state_t *state = (r250_state_t *) vstate; int i; if (s == 0) s = 1; /* default seed is 1 */ state->i = 0; #define LCG(n) ((69069 * n) & 0xffffffffUL) for (i = 0; i < 250; i++) /* Fill the buffer */ { s = LCG (s); state->x[i] = s; } { /* Masks for turning on the diagonal bit and turning off the leftmost bits */ unsigned long int msb = 0x80000000UL; unsigned long int mask = 0xffffffffUL; for (i = 0; i < 32; i++) { int k = 7 * i + 3; /* Select a word to operate on */ state->x[k] &= mask; /* Turn off bits left of the diagonal */ state->x[k] |= msb; /* Turn on the diagonal bit */ mask >>= 1; msb >>= 1; } } return; } static const gsl_rng_type r250_type = {"r250", /* name */ 0xffffffffUL, /* RAND_MAX */ 0, /* RAND_MIN */ sizeof (r250_state_t), &r250_set, &r250_get, &r250_get_double}; const gsl_rng_type *gsl_rng_r250 = &r250_type;