TCP(4P) UNIX Programmer's Manual TCP(4P) NAME tcp - Internet Transmission Control Protocol SYNOPSIS #include #include s = socket(AF_INET, SOCK_STREAM, 0); DESCRIPTION The TCP protocol provides reliable, flow-controlled, two-way transmission of data. It is a byte-stream protocol used to support the SOCK_STREAM abstraction. TCP uses the standard Internet address format and, in addition, provides a per- host collection of "port addresses". Thus, each address is composed of an Internet address specifying the host and net- work, with a specific TCP port on the host identifying the peer entity. Sockets utilizing the tcp protocol are either "active" or "passive". Active sockets initiate connections to passive sockets. By default TCP sockets are created active; to create a passive socket the _l_i_s_t_e_n(2) system call must be used after binding the socket with the _b_i_n_d(2) system call. Only passive sockets may use the _a_c_c_e_p_t(2) call to accept incoming connections. Only active sockets may use the _c_o_n_- _n_e_c_t(2) call to initiate connections. Passive sockets may "underspecify" their location to match incoming connection requests from multiple networks. This technique, termed "wildcard addressing", allows a single server to provide service to clients on multiple networks. To create a socket which listens on all networks, the Inter- net address INADDR_ANY must be bound. The TCP port may still be specified at this time; if the port is not speci- fied the system will assign one. Once a connection has been established the socket's address is fixed by the peer entity's location. The address assigned the socket is the address associated with the network interface through which packets are being transmitted and received. Normally this address corresponds to the peer entity's network. TCP supports one socket option which is set with _s_e_t_- _s_o_c_k_o_p_t(2) and tested with _g_e_t_s_o_c_k_o_p_t(2). Under most cir- cumstances, TCP sends data when it is presented; when out- standing data has not yet been acknowledged, it gathers small amounts of output to be sent in a single packet once an acknowledgement is received. For a small number of clients, such as window systems that send a stream of mouse events which receive no replies, this packetization may cause significant delays. Therefore, TCP provides a boolean option, TCP_NODELAY (from <_n_e_t_i_n_e_t/_t_c_p._h>, to defeat this Printed 11/26/99 May 16, 1986 1 TCP(4P) UNIX Programmer's Manual TCP(4P) algorithm. The option level for the _s_e_t_s_o_c_k_o_p_t call is the protocol number for TCP, available from _g_e_t_p_r_o_t_o_b_y_n_a_m_e(3N). Options at the IP transport level may be used with TCP; see _i_p(4P). Incoming connection requests that are source-routed are noted, and the reverse source route is used in respond- ing. DIAGNOSTICS A socket operation may fail with one of the following errors returned: [EISCONN] when trying to establish a connection on a socket which already has one; [ENOBUFS] when the system runs out of memory for an internal data structure; [ETIMEDOUT] when a connection was dropped due to excessive retransmissions; [ECONNRESET] when the remote peer forces the connec- tion to be closed; [ECONNREFUSED] when the remote peer actively refuses connection establishment (usually because no process is listening to the port); [EADDRINUSE] when an attempt is made to create a socket with a port which has already been allocated; [EADDRNOTAVAIL] when an attempt is made to create a socket with a network address for which no network interface exists. SEE ALSO getsockopt(2), socket(2), intro(4N), inet(4F), ip(4P) Printed 11/26/99 May 16, 1986 2